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I wanted to do a blog for something I liked and minecraft gets alot of my time. So! This is for everything minecraft. It's mostly pictures right now but soon maybe tutorials, and stuff like that?
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The much anticipated “Adventure Update” for Minecraft just got a new trailer! When released, this update will be huge. Just like the Halloween Update was, adding the Nether. It’s so huge, it’ll be broken up into two updates 1.8 and 1.9. Below is a possible changelog borrowed from the astute people at minecraftwiki.net.
Fixes and Changes:
- Shift+Click on items will work correctly.
- Labels for items will be added.
- Redstone circuits not working after /time set x glitch going to be fixed in SMP.
- User placed leaf blocks won’t decay.
- Clouds won’t go through buildings anymore.
- Rain and snow will now render faster.
- Cloud movement syncs with the time.
- Ghast attack sounds will be fixed in SMP.
- Skeletons now hold full-size bows.
- Skeleton arrows originate from about their eyes to the bow, instead of above the head.
- The snout on pigs will protrude from their head.
- Pressing F will no longer alter render distance/fog, but will still be adjustable from the options screen.
- Cows and other passive mobs will randomly flee if attacked by the player or other mobs i.e. wolfs.
- More “Mob -To- Mob” interactions.
Features:
- At least 9 new crafting recipes.
- Stone Brick.
- Stone Brick Slabs.
- Stone Brick Stairs.
- Brick Slabs.
- Brick Stairs.
- Fence Gates.
- The ability to place pressure plates on fences.
- Different game modes.
- Creative mode.
- Flying in Creative mode.
- Able to change time quickly and easily.
- You will get unlimited resources in Creative mode.
- A new screen, the Unlimited Item Selection screen.
- At least three new mobs.
- New Enderman mob.
- They take damage from water.
- They emit black smoke particles.
- New Silverfish mob.
- Very rare.
- Will spawn rarely when mining a block.
- New Blue Spider mob.
- They spawn in Abandoned Mine Shafts.
- Their attacks are venomous, and turn the player’s health yellow upon being poisoned.
- Have a unique mob spawner.
- They are smaller than regular spiders.
- Zombies drop a new item instead of feathers, Rotten Flesh.
- New features in the terrain generator; things which will only appear in new worlds/chunks.
- Optional NPC Villages with farms and “town borders”.
- Possibility of players to “claim” land in villages.
- Wells for villages.
- Made of: Cobblestone, Mossy Cobblestone, Wooden Planks, Wood, Torches, Cobblestone Stairs, Gravel,Fence, Glass and/or Glass Panes, Ladders, Wooden Doors, Crops, Farmland, Water, Lava, Furnaces,Iron Bars, Black Wool, and Pressure Plates.
- Contain “Smithies”.
- Will spawn only on flat areas.
- Underground Ravines including canyons on the surface and ledges to walk on.
- Strongholds, consisting of 4 new blocks: Stone Brick, Mossy Stone Brick, Cracked Stone Brick, and Iron Bars.
- Abandoned Mine Shafts.
- Naturally found Cobweb.
- Totally new, fractal-based biome code.
- 7 new biomes.
- New “Mushroom biome”. which will include Huge Mushrooms, both brown and red.
- Rivers flowing through/in between biomes.
- Ocean Biomes, that are deeper and larger than before.
- Mountain biomes.
- Swamp biome.
- Possibly new rainforest biomes.
- Possible Volcanoes.
- Larger Biomes.
- New combat Mechanics.
- Hold-to-charge bows.
- 3 different charged states; takes less than 1 second to fully charge.
- Fully charged bows causes the player to walk slower.
- Critical hits.
- When the player hits a mob while jumping.
- When the bow is fully charged.
- Player blocking attack animation and hostile mob attack animations, possibly more player animations.
- Block “stance”.
- New farming options, more interesting farming.
- This could be the Cocoa Bean tree Jeb was talking about.
- Plantable pumpkins and melons, each with a central stem that grows to max size and spawns a fruit next to it.
- Melon Seeds.
- Pumpkin Seeds.
- Animal breeding.
- New Food System.
- There is now a food meter.
- Food no longer heals directly but indirectly.
- If the food meter is above a certain point, heals about every 5 seconds.
- Food will be stackable.
- Food takes 1.6 seconds to consume.
- There is now a food eating animation.
- 5 new food items.
- Cooked Chicken.
- Raw Chicken.
- Has a chance to “give you a disease”.
- Raw Beef.
- Steak.
- Melon Slices.
- Cooked Porkchops have a different texture.
- New achievements.
- Kill a skeleton with an arrow at 50 meters.
- Possibly attempting Shoot the Moon with an arrow.
- Sprinting: By double pressing the forward button, the player will move faster.
- Sprinting will be limitless, but will deplete your food bar.
- Hitting a mob while sprinting sends them flying about 8 blocks.
- Jumping while sprinting boosts the jump to a length of 4 blocks.
- Glass Panes.
- Can be mined and picked up without breaking.
- Possibly Spike blocks, Jeb initially considered Spike Pistons, but then pondered making a Spike block that can be pushed by the Sticky Piston.
- Arrows will get stuck on mobs when they hit.
- Vine blocks.
- They will not be climbable.
- Player can walk through them.
- Improved chest model with a 3D lock and an open state/animation.
- The ability to convert Creative worlds to Survival worlds ingame.
Graphics / UI / Audio:
- C418 mentioned new Minecraft music.
- New improved lighting — day/night cycles will not require chunk updates. Lighting will be updated via a texture, whose coordinates are the block’s sky light and block light levels.
- Warmer light from torches.
- Moonlight is blue.
- New texture for Moss Stone.
- Sliders for field of view and Brightness in video options.
- Redesigned HUD, including two new features, food and experience bars.
- Killing a mob gives you tiny flashing Experience Orbs that add to your experience.
- New launcher.
- Possibly a web Applet launcher.
- A lot of new sounds and some changes, such as minecart sounds and shear sounds, also a change in the sound of rain.
- New bow sounds (including hits), new door sounds, big slimes sound, and walking skeletons sound more skeletony.
- New particle effects.
- Performing a critical hit on any mob will cause ‘sparks’ to fly.
- Explosion particles are now shockwaves instead of smoke.
- The ability to see the world seed when pressing F3.
- A new main menu background.
- The version in the main menu will be in the lower left, instead of the current upper left.
Multiplayer:
- Multiplayer server list.
- Improved server join screen: The server join screen will feature a list of servers.
- Player List - Press tab in multiplayer and player list comes up.
- The ability to allow moderators to enter creative mode in SMP.
Modding:
- Modding Support.
- Including easier changing of the max level map height.
- The terrain generation code is tidier.
More Reflective water mod pictures.
How does this make everything 10x more awesome?
The next arena that was created was the Creeper Battle area. Once a person enters the area, they have to face off against waves of creepers. If they survive all the waves, they are rewarded with a prize.
5 notesSo, here’s something a little different: A review of sorts of a Minecraft map I just found here. It’s a map of the Hogwarts campus, and I must say it’s pretty darn wonderful. You spawn next to a chest full of “wands” which you can take and carry with you throughout the school. My skin is Chell,…